**Note: This is an On-Demand (self-study) course, 360-day unlimited 24/7 access via the internet** (Applicable State and Local taxes may be added for On-Demand purchases, depending on your location.) You may take this class at any time; there are no set dates.
Course Outline
Introduction to Solid Modeling
• Understanding the Autodesk Inventor software interface.
• Creating, constraining, and dimensioning 2D sketches.
• Creating and editing the solid base 3D feature from a sketch.
• Creating and editing secondary solid features that are sketched and placed.
• Creating equations and working with parameters.
• Manipulating the display of the model.
• Resolving feature failures.
• Duplicating geometry in the model.
• Placing and constraining/connecting parts in assemblies.
• Manipulating the display of components in an assembly.
• Obtaining model measurements and property information.
• Creating presentation files (exploded views).
• Modifying and analyzing the components in an assembly.
• Simulating motion in an assembly.
• Creating parts and features in assemblies.
• Creating an editing an assembly bill of materials.
• Working with projects.
• Creating and annotating drawings and views.
• Customizing the Autodesk Inventor environment.
Advanced Part Modeling
• Advanced model appearance options.
• 2D and 3D sketching techniques.
• Multi-body part modeling.
• Advanced geometry creation tools (bend part, unwrap, work features, area lofts, sweeps, and coils).
• Shape Generator.
• Creating and editing basic surfaces.
• Model states.
• iFeatures and iParts.
• Importing data from other CAD systems and making edits.
• Working with AutoCAD DWG files.
• Analysis Tools.
• Emboss and decal features.
• Advanced drawing tools (iPart tables, surfaces in views, and custom sketched symbols).
• Surface Repair environment.
Advanced Assembly Modeling
• Applying motion to existing assembly constraints using Motion and Transitional constraints.
• Introduction of the Top-Down Design technique for creating assemblies and their components.
• Tools for Top-Down Design, such as associative links, adaptive parts, multi-body and layout design, derived components, and skeleton models.
• Creating positional representations to review motion, evaluate the position of assembly components, or document an assembly in a drawing.
• Using the model simplification tools to create simplified part models and views of assembly designs.
• Creating model states and iAssemblies to create customizable versions of assembly designs.
• Creating rendered realistic images and animations of parts and assemblies using Autodesk Inventor Studio and the Video Producer.
• Using the Design Accelerator and Frame Generator to easily insert standard and customizable components and features into your model.
• Efficiently duplicating components in an assembly.
• Adding welds and weld symbols to weldment assemblies.
Sheet Metal Design
• Understanding the Autodesk Inventor Sheet Metal interface and workflow.
• Creating base faces, contour flanges, and contour rolls.
• Creating secondary faces, contour flanges, and contour rolls.
• Working with sheet metal parameters.
• Creating flanges.
• Adding hems, folds, and bends to sheet metal models.
• Adding corner rounds and chamfers to sheet metal models.
• Removing geometry from a sheet metal model (holes, cuts, and punch features).
• Controlling sheet metal geometry using corner seams (seams and miters).
• Generating flat patterns.
• Creating lofted flanges.
• Creating rip features to permit the flattening of the sheet metal geometry.
• Unfolding and refolding sheet metal geometry.
• Designing multi-body sheet metal models.
• Documenting and annotating sheet metal drawings.
• Converting solid models to sheet metal models.
• Working with sheet metal styles.
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Note: The course outline above is based on the 2026 version of the Autodesk software. Topics may differ slightly if using an earlier version of the software.